
Resident Evil 5
Optional Resident Evil 6 style controls let Chris and Sheva move while aiming, reload on the move and dodge, plus a knife parry. The HUD moves to the screen edges and the co-op camera stops seeing through walls.
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Features
Controls
- Free over-the-shoulder camera and movement relative to it
- Walk while aiming, shooting, reloading and switching weapons
- One-button reload on the move, quick turn and dodges
- Knife parry against Majini melee attacks and grabs
- Laser sight with keyboard and mouse too
Display
- HUD at the screen edges on screens wider than 16:9, or in a centered box
- Field of view setting; aiming and cutscenes keep theirs
- Menu side panels now cover the sides fully
- Opening movie shown whole on 21:9 screens
- Option to remove the yellow-orange colour grade
- Window or borderless when the game's fullscreen is off
Fixes
- Co-op camera no longer clips through walls
- Uroboros Mkono's weak spots open after the same flamethrower time at high frame rates
Extras
- Skip logos, start-up notices and the PRESS ANY KEY screen
- Optional frame rate limit next to the game's own
- Keep playing in the background
- Both players' health on Logitech G LIGHTSYNC keyboards
- Settings in the Options menu
Install
- Customize the settings below, or keep the recommended ones.
- Download the package and unpack it into the game's folder, beside re5dx9.exe, keeping its folders.
- Start the game. The settings are in the Options menu under Game Settings and Plugins, on fusionfix.io or in FusionFixHub.
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